This is a list of web pages with short notes or descriptions used while preparing the submission for Udacity Front End Developer Nanodegree, Project 3. (For a thorough journal of links, questions, answers, thoughts and notes made during the course see...
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MDN docs on Object prototype properties and Methods
Preliminary scan and added to read today and read it later. -
Prototype Ambiguity
Revisit this and find further discussions. -
The
.call()
method on MDN
Scanned and add to read-it-later (study it later!) -
A summary of OOJS from Udacity office hours
Readit, made notes, and added for review in 2 weeks. Unfortunatly they didn't address super and sub classes, but maybe it is better for now if they do it late and they can be kept seperate and simple. -
MDN CanvasRenderingContext2D
Nice overview of what you can do in the 2D canvas. -
Kirupa.com explantion for requestAnimationFrame
Also includes how to pause and cancel animation and a small mention of time-stamping. Nicely written explanations and lots more HTML5 stuff explained besides. Re-read later today and consider adding to Anki. Added site to read-it-later calendar. -
MDN docs on requestAnimationFrame
Scanned, add to calendar to revisit in a few weeks. -
JavaScript Keyboard event handling library, sounds quite nifty
Bookmarked. -
StackOverflow thread on generating random numbers in JS
Handy, bookmarked, might add to Anki later. -
Simple collision detection "AABB" video.
Very nicely explained video, hand-written and JavaScript oriented, bookmarked on YT. Pity he doesn't have more. -
Coding Math: E14 - Collision Detection
More in-depth video about CD, Subscribed to Channel on YouTube, looks good. -
Functions are just Objects Working examples (pythontutor)
Revision of Helephant.com -
Anonymous Functions (declaration Vs operator) working examples on pythontutor
Helephant revision. -
pythontutor kick-off with closures
Still don't get it, need more practical and relevant examples, what problem that I face frequently does this solve? -
pythontutor testing for Frogger game
Test and build of code used to pick random bonuses with a specific frequency.